Score: 4 / 5
When I walked out of the screening of The Final Reckoning -- intended to be the end of the Mission: Impossible franchise -- the cinema owner asked me my opinion, and all I had to say was, "Wow. That was a lot of movie."
As a standalone film, which it patently is not, it simply doesn't work. There are far too many flashbacks and callbacks in the first hour to previous entries that it feels like a televised recap before the series finale. Repetitive and condescending, the screenplay pauses in nearly every scene to describe explicitly what just happened, what's currently happening, and why it matters to the audience; it may be the talkiest action film ever made. And it's all deeply concerned with its own pretense, conceitedly pointing out the stakes at each turn and reminding us why Ethan Hunt and his impossible missions have, for over a generation now, enraptured audiences and encapsulated the art of filmmaking through the decades.
And it's for that reason that the film works wonderfully as a climax to the impossible missions of Hunt and of Tom Cruise himself. Not only does it ramp up the action to freshly imagined impossibilities for Hunt to endure, testing him beyond anything he's previously faced; The Final Reckoning reads like a swan song for Cruise, who is gifted with not only superhuman action prowess but a certain control over the visual language of the film. Despite his ghastly hairstyle in this film, he graces the screen with the surety and suavity he's mastered as an iconic brand his whole life. As a creative (and financial) power behind the scenes, one wonders at a few moments that exemplify his control over his own projects: during one of the most literally breathless sequences in the series, Hunt turns a submarine's wheel to devastating effect and the film's aspect ratio shifts from widescreen to IMAX. It's the kind of subtle flair Ang Lee tossed into Life of Pi, among other examples, and it makes the vision pop from our eyes to our whole being. I felt like my seat was vibrating in the screening; maybe it was me, maybe it was because I wasn't inhaling enough.
While the specifics of the villainous AI known as The Entity aren't all that clear -- be sure to rewatch (the retrospectively poorly-named) Dead Reckoning Part One for slightly better comprehension -- the point of this film is less topical and more mythological than its predecessor. Hunt is figured here as the savior of the world without much doubt or concession. President Sloane (Angela Bassett, gloriously returning) begs him, two months after Hunt retrieved the cruciform key to the Entity's source code, to save the world as the AI takes over various countries' governmental operations and nuclear weaponry; he accepts after demanding, essentially, carte blanche and whatever he deems necessary, including a warship in the Pacific. I chuckled as often as I gasped in this movie because, really, what else can you do with such material?
Unlike our ongoing onslaught of superhero films, Mission: Impossible always grounds its impracticalities and unlikelihoods with amazing effects and stunts, which is why I'd generally prefer these films to other action franchises. Cruise here astonishes with his endless running, jumping, running, swimming, running, falling, and more running, and his climactic chase on and around biplanes is exactly as thrilling as it should be. Under Christopher McQuarrie's now-masterful direction of the last few entries, this film smartly balances its extended action sequences with meaningful melodrama via its enormous cast of A-list stars, including returners Ving Rhames (who gets a fabulously emotional send-off), Simon Pegg, Hayley Atwell (whose romantic purpose feels both underbaked and underserved here), Janet McTeer, Holt McCallany, Henry Czerny, Nick Offerman, Angela Bassett, Hannah Waddingham, Shea Wigham, and more. Esai Morales returns as the human face of villainy, though he has little to do and is as grating as Christoph Waltz in his Bond film, and Pom Kelementieff, who is thankfully less awkward in this picture than the last. And for its three-hour runtime, they all admirably step up to the plate in this final outing, making the time fly by.
McQuarrie and his co-writer don't inject much humor into this film, and while it does feel tonally more somber and apocalyptic than these movies usually do, it pays off in sentimental and nostalgic dividends. They know this is all ridiculous, and they know that's why we've loved it for so long, so they don't cheapen the experience one iota. Its seriousness might put off some fans, but I think the franchise deserves its eye-popping, breathtaking finale to take itself more seriously than usual. After all, it's a much different world than when Hunt accepted his first mission. I'd be interested to see the almost-six-hour full cut of the Dead Reckoning film altogether, because I think that would help the pacing and spectacle considerably; much like the final two Harry Potter films, the buildup and payoff work better continuously rather than separated. But I cannot deny that this is the most-movie movie I've seen in cinemas in years.
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