Showing posts with label Sam Mendes. Show all posts
Showing posts with label Sam Mendes. Show all posts

Thursday, January 16, 2020

1917 (2019)

Score: 5 / 5

My friend and I, after seeing 1917, were musing on comparable war films. I tend to inexplicably prefer the genre, and even I had trouble recalling other WWI movies. I guess there's War Horse, and of course All Quiet on the Western Front; later I remembered A Farewell to Arms and Kubrick's Paths of Glory. But there aren't a lot, especially when compared to the perennial WWII, Vietnam, and Iraq war movies. As we considered why, we came up with two solid answers: first, Americans weren't nearly as involved in that war (Wilson was determined to remain neutral until the Lusitania sank, and US troops were deployed in only the last year of the four-year conflict), and it was a particularly brutal fight.

The brutality and isolation of WWI take central focus in Sam Mendes's vision of trench warfare, which he and cinematographer Roger Deakins capture in two individual, almost unbroken shots. At least, so it's meant to appear, as Hitchcock and Inarritu have notably done before. Initially, I expected that this single-shot approach would prove the unbelievable technical achievements of these artists; it does. Then I suspected that this technique would pull us into the story with immersive and devastating results; it does. Finally, I realized that this feature was not so much a technical gimmick as it was a theatrical and artistic expression of integrity. This is one of the rare stories in which the expense of time is in fact deadly -- the tagline of some ads reads "Time is the enemy" -- and so as the bloody fighting increases in intensity, so does the thematic anxiety we feel as we watch.

The German army has withdrawn from a section of the Western Front. The British and French soldiers are on a watchful rest, but only just. Blake (Dean-Charles Chapman) and Schofield (George MacKay), two young soldiers, are woken and ordered to travel to another battalion, across enemy lines, to prevent their attack. The German retreat is a ruse, and the British attack will result in thousands of their own casualties, including Blake's brother (Richard Madden). Blake and Schofield embark, first exiting their own trench to immediately see, probably for the first time, the horrific hell on earth that is the recently deserted battlefield. Making their way through the muddy, bloody no-man's land and into the deserted German trenches is a nail-biting exercise in tension. And it's just the first step.

Because of the immediacy and immersion of the film, it often feels like a sort of arthouse video game, where you play a character picking his way across various battlefields, including tunnels, trenches, rivers, forests, fields, abandoned towns. The journey and action are punctuated by terrifying open-world dangers, especially gunfire that tends to erupt when least expected from shooters we never see. Occasional reprieves take the form of lengthy bits of exposition-heavy dialogue, either between the two young men or various commanding officers, including Colin Firth, Andrew Scott, Mark Strong, and Benedict Cumberbatch. The centerpiece, though, is a masterwork of light, sound, speed, and acting as Schofield sprints through a ruined town with Germans hunting him in the dark. Flares flying overhead turn the battlefront into a nightmarish ghost-town where shadows move and nothing is as it seems.

In what quickly becomes a sort of odyssey through war-torn northern France, the two young men are forced to deal with booby traps, enemy soldiers, friendly fire, dehydration, airplane attacks, rats, barbed wire, tunnel collapses, and hundreds of dead bodies. Not long after they initially enter no-man's land, Schofield cuts his hand on barbed wire and then, spooked and hiding, accidentally plunges his hand into a festering corpse's bowels. It's disgusting, and he'll probably lose that hand within a week, but it's just the beginning of the horrors to come. The action is relatively slow-paced, but so much detail and emotion is built into every minute that you still feel like things are flying along. In fact, lengthy sections feel not unlike Apocalypse Now in that, despite our protagonists' best efforts to find and deliver information, the battlefield is strewn with soldiers who have effectively lost their minds. Nobody knows where the command is, where the front is, who is a threat and who is a friend, or even how to function as a normal person. Madness is the cost these men pay to serve in war, if not their limbs or lives.


Thursday, November 26, 2015

Spectre (2015)

Score: 4 / 5

Confession: I'd never seen a Bond film until last weekend. And all three of the ones I watched starred Daniel Craig. So if that makes you judge me, I'll understand.

My opinions? Casino Royale is brilliant, Quantum of Solace is not, and Skyfall is almost perfect. Am I sad Judi Dench's character is dead? Hell yes. Am I happy that Sam Mendes came back to direct Spectre? Hell yes.

But he couldn't improve on what he did in Skyfall. Don't get me wrong -- Spectre is damn good. In fact, I'd argue that the opening scene in Mexico City is one of the best single scenes I've seen yet this year. The longshot, the costumes, the stuntwork are all stunning. It's a dazzling and arresting way to start any film, and it feels perfect for our leading man's persona. Just when I thought it couldn't get any better, Craig jumps aboard a helicopter for a surprisingly well-edited fight in the sky above the crowded square. Following the spectacle is a delicious theme song delivered by Sam Smith to a beautifully stylized opening credit roll.

But not long after the opening scene, the film retreats into a formulaic pattern. It's still one of the better spy/action movies I've ever seen, but it's not as daring or resounding as its predecessor. Perhaps the reason for my lack of enthusiasm lies in the film's inflated sense of self-importance. Christoph Waltz plays Franz Oberhauser, the villain who is apparently the mastermind behind the events of the three previous films. It's almost as if the filmmakers thought this kind of contrived plot device would make the film more Important or Critical, which is silly at best. Lines like "the architect of all your pain" made me snort out loud, which I'm guessing was not intended by the filmmakers. And then, to make matters worse, they include a scene that goes beyond accepting Oberhauser as a shadowy crazy mastermind criminal by giving him a personal vendetta against Bond: After Bond was orphaned, Oberhauser's father became his guardian while Franz grew jealous and overreacted by killing his father, staging his own death, and changing his name before founding the huge terrorist organization Spectre.

That seems more like the basis of an opera, or maybe a comic book. Not an otherwise intelligent and sophisticated spy thriller. I'm sure it works for some audiences, but it just doesn't for me. It makes the whole film trite and banal, a simple cat-and-mouse on global scale, featuring Waltz in a role that ignores his talents and hinders his dramatic potential from being realized. I think I was just disappointed because the opening sequence was so sharp, and the opening credits so provocative with its images of an octopus over everything, and it all turned out to be a gimmick. I felt that I'd been had, and that the filmmakers -- desperate to one-up themselves -- had layered it on way too thick.

However, the film does feature more screen time for Ralph Fiennes as M and Ben Whishaw as Q, which is never a bad thing. It also finds a much more compelling villain in Andrew Scott as C, the head of the Joint Intelligence Service, who is struggling for power with M and pushing for global surveillance system "Nine Eyes". By the time Oberhauser admits to be behind the push for Nine Eyes, we are hardly surprised, and by the time C is revealed to be in league with him we are just waiting for the confrontation. But Scott himself is delicious in the role, and I would only have liked more screen time for him.

The camerawork is just as good as in Skyfall, as is cinematographer Hoyte van Hoytema's use of colors and striking visuals. We don't get a surprise appearance from Albert Finney or his ilk in this one, but we'll survive that. And I think some of the action sequences of this film might be the best in the series, because Hoytema and editor Lee Smith never let the action get lost in handheld frenzy or quickly edited snapshots. Everything is long and steady, and it makes viewing much easier and the action more effectively elegant. All in all, it's a fine film, a little given over to its own self-aggrandized importance but only rarely indulgent. I'd watch it any day over Quantum of Solace.