Score: 4.5 / 5
It seems appropriate that this is my 666th blog post. Fear Street was released without much fanfare (at least, I knew nothing about it before it popped up on my Netflix suggestions back in the summer). Its candy-colored images started to multiply, and then a friend asked me casually if I had seen the trilogy. Without knowing what he was talking about, I added them to my queue and let them sit for a while. After all, I much prefer to binge, and if there were suddenly three, surely there would be more, right? Well, there aren't (yet, anyway), and now that I've seen them, they feel pretty complete together; they are also one of the most ambitious and accomplished new projects I've seen from a young, fairly new director (Leigh Janiak, who also directed Honeymoon in 2014).
The trilogy's story, based on a series of books from Goosebumps creator R.L. Stine, concerns two neighboring towns, distinctly not alike in dignity. Sunnyvale seems to have it all: nice kids, happy nuclear families, no crime. Shadyside, on the other hand, is a hotbed of perennial crimes, specifically mass murders, across many centuries; as a result, its residents are depressed and its economy suffers. The films don't really dig into this, and I think that's a profound disservice to the material's potential. Much time is wasted on dialogue about how terrible "Shittyside" is in comparison, especially by the smug Sunnyvalers, but we're not really given much else to understand the breadth of the problem. Kind of like Derry in IT, the town clearly has its issues; at least in that example, Stephen King identified bad parents and careless adults as the root of evil. Here, it's not so clear.
Well, at least not at first. Much like in iconic horror movies -- Janiak honors and borrows freely from staples such as Poltergeist, The Shining, Jaws, and Night of the Living Dead among many others -- the team of oddball protagonists are a group of outsider kids who have to come to terms not only with the evil hunting them but with the evils inherent in their town. History and future collide as they race to stop the people around them from dying, solving mysteries and looking for clues like a deadly extended episode of Scooby-Doo for adults. Much like King's masterpiece or Stranger Things, everything is awash in a glow of nostalgia; fortunately here, it's less thick or sentimental, allowing those other emotional heavyhitters to have done the work of whetting our appetite and providing a shorthand for these references. It's savvy on Janiak's part, because she's got stories to tell and can't waste time setting the stage. She's ready for blood.
Part One: 1994 starts it all with a fresh batch of killings. Anxious and excited -- as most horny, existentially-conscious teens are -- some adolescents disturb the secret grave of a witch. They don't know it until much later in the film, but explaining the series step-by-step would take a long time here, and its lovely, thoughtful pace deserves to be appreciated on its own terms. The witch, disembodied but apparently awoken, can evidently possess certain individuals and get them to kill; once these possessed folks die, she can also revive them to continue slashing away. And so what could be a Blair Witch-type premise becomes something more akin to a fever dream in which many undead murderers rise and continue their onslaught (something like Scream in attitude, if not in narrative). Deena (Kiana Madeira) and her brother get a group of misfits together to stop the witch and her minions before learning that Deena's ex, Sam (Olivia Scott Welch), is the witch's primary target. It ends with a bloodbath of a climax and an alarmingly high body count
Part Two: 1978 takes a bit of the infectious fun away, which some may find disheartening. I actually preferred it, as it honored the sacrifices at the end of 1994 and legitimized a level of brutal, bloody terror I didn't expect from this series. Taking as its apparent impetus one of the undead killers we've already encountered, 1978 launches us back in time to Camp Nightwing at the time of an infamous massacre (caused, too, by the witch). Less meta than the previous film, this one earnestly attempts to recreate the raw horror of slashers before the age of information: its obvious debt is owed to Friday the 13th, but it piles on references to The Texas Chain Saw Massacre, Carrie, and others. We focus on Ziggy (an amazing Sadie Sink), a bullied Shadyside girl who has to team up with her older sister to stop a possessed counselor from murdering everyone. The film takes its sweet time building the witch's mythology, too, as the wide-eyed campers learn increasingly horrifying details of the curse on Shadyside; indeed, we discover, that Sarah Fier, the witch, died badly and is determined to make others suffer her fate. It's a bleaker, more violent and nihilistic movie than 1994, and that's a good thing. Because things are ramping up for a killer finale.
As the previous entries relied heavily on period Amblin Entertainment flicks and slashers, Part Three: 1666 owes about as much to The Crucible, The Witch, and Nathaniel Hawthorne. I don't want to spoil too much because this series is extraordinarily brilliant, but pretty much any talking about this movie will spoil something. Essentially, we are thrust all the way back to a Puritan town apparently where Shadyside was born. Madeira now plays Sarah Fier herself, an equally misunderstood young woman of poor means in love with another young woman. The casting is key, because Deena is seeing the witch's story in real time (it's a plot point when, after the halfway point of this film, we return to 1994 for the showdown), and we are able to immediately parallel the experiences of the two characters. The accents are all over the place (most are, bewilderingly, Irish) and there isn't much accuracy in historical details of the colony, but it's clear that it was made to make sense to a high schooler. And that's not a bad thing here.
While we expect the witch to be a locus of horror at this point, the horrors here largely stem from the witch hunt. After the well is poisoned, produce withers, and the pastor commits heinous sins, the townsfolk prepare to lynch the young women seen loitering together in the woods by night. Interestingly, the real witch here (Jordana Spiro) has a lot to say without saying much of anything; in 1994 the actor played a babysitter (again, connecting the story to the genre) and in 1978 she was the nurse to tried to kill the killer before he killed anyone. This time her book of spells, etc., causes trouble when it falls into the wrong hands, and her best (or at least, not-malicious) intentions are tragically misunderstood. And then, yes, Sarah is lynched and curses the town. But then, quite suddenly, we are slapped with another title card and put back in 1994, and now Deena knows what must be done to stop the curse.
Apart from its fascinating storytelling and incredibly broad scope, this series works well for me in its aesthetic. It doesn't seem to take itself too seriously -- Janiak's penchant for pumping retro jams is too fun for that -- but it crucially does take its characters seriously, making us get to know them well so that we care for them and their survival. Especially in 1994, she is playful with frenetic editing choices and expressive lighting even as she patiently allows the dialogue (often frantic, between angsty kids spewing exposition at each other from their "research") to take us through each twisty new plot evolution. More importantly, it honors the burgeoning same-sex relationship at its core between Deena and Sam without capitalizing on it, even in a similar way to how any sexual relationship was often treated by slashers of the time period. Even the secondary misfits -- two of the Shadysiders sell pills -- aren't traditionally punished for their behaviors, because the film flips the trope to be a tool of compassion for their struggle and even of shallow admiration for their street smarts.
It's all a tightly wound ball of mythology and history, one that offers numerous parallels in plot even as it does in cinematography and design. The endless pleasures of this series involve reused locations and the way the camera and lighting treat certain characters in certain situations. Repeatedly suggesting that time -- or, at least, time under a curse -- is a wheel, the movies push us and its characters to escape fate and challenge the status quo. It was at the point of the jump forward that I realized what an amazing feat this series accomplished simply by existing. These days, we can watch a 6- or 8-hour miniseries without batting an eye. But three 2-hour movies are still a very different game, and these are unusually polished even for feature film standards. Plus, they all culminate in a fun, wickedly clever climax that left me on a thrilling high note, endearing to me everything that had come before. Do yourself a favor and visit Fear Street. It'll treat you right.